![]() North America has an even stronger argument as they only just got their very first taste of Inazuma Eleven after February’s Nintendo Direct. So having the entire main series on one 3DS cartridge would no doubt represent the best possible chance for newcomers to experience the series. Selling the 3DS trilogy for the standard RRP would attract more new fans to the series compared to the standalone third instalment, especially when you consider how the first game was released three years ago in Europe on the Nintendo DS. On the other hand, this would not have been a problem at all had Level-5 decided to bring the collection to the West. However, newcomers won’t be going in completely blind thanks to the use of summaries and flashbacks that briefly cover some of the main events in the previous games concerning these returning characters. Enemies, old friends, and rivals are all vying for those precious few places and those who have played the previous titles will no doubt feel the nostalgia and excitement of meeting these bright and colourful characters once again. Some of the finest players that you’ve met in the previous games are available to join the squad and aid you on your journey. For the most part, the story is pretty straight-forward but thankfully the game manages to keep things fresh with a few welcome twists along the way. are now focusing on the FFI (Football Frontier International), a global youth football tournament but before the team can even think about setting out on their quest to become world champions they must first compete for a place in the squad. Mark Evans (Captain and Goalkeeper for Inazuma National) & Co. ![]() The scope of the story has been dialled down this time round when compared to Blizzard & FireStorm before it. Putting the remake issues to a side for now, the game still manages to deliver that fresh and exciting RPG/Football hybrid gameplay and all that starts from the main campaign. But it’s not all doom-and-gloom, there are some new additions this time around and these will be covered later on. The character voices are a bit clearer this time around, the cut-scenes have been slightly improved, the actual character models & special moves during gameplay have also been enriched. But even then the only time that the 3D effect truly comes into play is during the brief special move sequences. The top screen of the 3DS system is left unexploited as it’s mainly used to display a map of your current location, play out special moves and show brief interactions between different characters on the screen (tackling, saving, scoring and celebrating) during football matches. A trilogy collection containing 3DS remakes of the first three games in the main series that was released back in December 2012 in Japan.Īs far remakes go this is as bare-bones as it can get. The first three titles in the main series were initially released on the Nintendo DS system in Japan, but for Europe it comes in the form of a Nintendo 3DS remake that was taken straight out of Inazuma Eleven 1・2・3!! Endou Mamoru Densetsu. However, there is a physical difference when it comes to the actual game itself. The only variations between these two titles are the version exclusive characters and the peripheral stories that take place in other national teams. But like Inazuma Eleven 2 before it, the game comes in the form of multiple versions: Lighting Bolt, Bomb Blast, and the recently released Team Ogre Attacks. However, for this review we’ll only focus on Lightning Bolt/Bomb Blast. More than three years after its original Japanese release, Inazuma Eleven 3 finally kicks-off on European shores.
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